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Logo Before

Directing

Visual storytelling

Creative production

BEFORE works alongside core creative teams in the early stages of a project, helping translate their vision into something tangible. Through visual exploration, storytelling and production, we create the material needed to make a project seen, understood and experienced.

SERVICES

01

Senior expertise

SERVICES

Small footprint

Build around the project

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"Each mandate is shaped around the project. BEFORE can step in at a specific stage or work alongside the core creative team as the vision takes shape."

Working alongside core creative teams to explore how their vision can take visual form.

  • Creative conversations & project exploration

  • Visual research & references

  • Moodboards & visual intentions

  • Visual storytelling exploration

  • Early storyboards & key moments

  • Presentation & vision materials

Turning creative intent into something people can believe in.

  • Storyboards & animatics

  • Previsualization

  • Unreal Engine explorations

  • In-engine sequences

  • Gameplay visualization

  • Key visual development

  • Game Vision footage

  • Greenlight & pitch assets

Producing a polished cinematic expression of the project.

  • Cinematic direction

  • Director of photography

  • Narrative & visual storytelling

  • Storyboarding & shot design

  • Performance capture direction

  • Real-time / in-engine production

  • Editing & post-production supervision

  • Cinematic proof-of-concept

  • Reveal & presentation films

PROJECTS

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At an early stage of an unannounced AAA project, a series of animated storyboards translated narrative intentions into tangible cinematic sequences. The mandate helped the core team communicate the project's direction, align key stakeholders and support early approvals before full production began.

logo Eidos Montreal
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WIINDIGOO

Wiindigoo is an original game concept developed from an early idea into a tangible creative proposition. World and character development, gameplay exploration, presentation materials and a proof-of-vision film work together to communicate the experience, establish its identity and demonstrate its potential.

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Logo Reflector

Before the characters of Unknown 9 existed in final form, they lived primarily through concepts and illustrations. Working from Reflector's existing creative direction, the photographic campaign translated those characters into a tangible human presence for the franchise's global reveal across books, podcasts and other forms of storytelling.

ABOUT

Hi !

My name is Christian

I’m Christian Tremblay, a director and visual storyteller working across film, photography and video games. I spent much of my career directing national and international advertising campaigns, building images and films around ideas that often existed only on paper.

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That experience eventually brought me into video games, first as an external director during the early development of an AAA project at Eidos-Montréal, and later as its Cinematic Director.

Combined with my recent training in game design, these experiences led to BEFORE — a flexible creative production structure built to help game teams turn early intentions into tangible, compelling work.

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